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Warhammer The Old World Dwarfen Mountain Holds Dwarf Quarrellers 10-08

Original price was: $100.00.Current price is: $85.00.

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SKU: 5011921206797 Category:

Description

Key Features:

  • Ranged infantry for Dwarfen Mountain Holds armies in games of Warhammer: The Old World
  • Pick off foes from afar with vicious crossbows, or booming hand guns
  • Includes parts to build champions, musicians, and standard bearers for your units

Description:

Since the Dwarfs first came to the Worlds Edge Mountains, the crossbow has been their ranged weapon of choice, although, in recent times, devotees of the handgun have grown in number. Dwarf Quarrellers wield long-range crossbows, whereas Dwarf Thunderers fire shorter-range handguns, each obsessively tinkering with their weapon of choice to prove their designs to be the best.

This multipart plastic kit builds 36 Dwarf Quarrellers or 36 Dwarf Thunderers. Alternatively, you can build 18 of each for use in your Dwarfen Mountain Holds army in games of Warhammer: The Old World.

Quarrellers are armed with armour-piercing crossbows, while Thunderers carry booming handguns into battle – both ideal for taking out your enemies at range. Both units come with an option to build a full command group, including a champion, standard bearer, and musician.

This kit contains 621 plastic components, and 36x Citadel 25mm Square Bases. It also includes: 1x Dwarf Mountain Holds Transfer Sheet featuring 342 high-quality waterslide transfers to decorate your models further.

These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

From the Community:

Contains one set only

A Dwarfen army would be nothing without its legions of dependable, durable troops, and these classic kits are a great way to bulk out your burgeoning force. Warriors, Slayers, Hammerers, and Ironbreakers are all powerful close combat troops who trade speed for raw toughness and grit, while Quarrelers – which can be alternately built as Thunderers – add ranged firepower that can still get work done should they be caught up in the melee.

Contents subject to change.

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